The Final Fantasy XIV MSQ was amazing
Before I even say anything let me simply acknowledge that I'm sure there's going to be someone out there who didn't like it for one reason or another. I'm sure they'll think of some plot holes or nitpick some small stuff that I didn't care enough to notice.
Been a player since Beta 4 and I didn't think the MSQ of 2.0 was anything to write home about. Being an avid FF story fan I thought it was pretty bland.
Over the course of the last 2 or so years I've read all sorts of discussions and complaints and suggestions about what a story should look like and let me just say I feel like SE really honed in on a lot of those points.
Your character, while still retaining that sense of mindless drone doing fetch quests, was given a layer to him/her. You actually get to choose responses to various events. Nothing too complex and not a whole lot of options, just two or three, but they allowed you to give your character just a dash more flavor.
Seeing my characters expression change to something more than, "Angry" or "Oh man!" was certainly a real treat. Without spoiling anything for anyone when things go…awry…there were times when my character seemed genuinely heartbroken. The expression on the face was amazing. I found myself getting slightly, just slightly, emotional over a few scenes. No where close to FFXIV levels of emotional but I could tell that SE really put some time into developing this story.
There were also times I found myself watching a CS with an antagonist and while I knew they were the "bad guy" I completely understood and empathized with their motives. Don't get me wrong, I still was like, "This person needs to go down," but I could see their point of view. The way they developed that aspect was probably the most intense from my perspective.
It was a fantastical journey and I honestly can't wait for what's to come. Being someone who really only played this game for the raiding, which had a pretty good story to begin with, I now find it refreshing to have something else to look forward too.
I just want to simply end on saying: SE, you guys really outdid yourselves in this expansion. If you continue to have story like this in your future additions you can count on me to keep throwing my hard earned dollars at you. And for more than just the usual: "skip skip skip skip ok finally the meat"

Jun
These are just my personal suggestions about Final Fantasy XIV
Well, if they're unable to play a Samurai until they're 60+ hours into the game? Well, they might opt to just not even try FFXIV.

Sep
Final Fantasy XIV Patch 3.4 Special Part I
We're pleased to present the full digest of the Letter from the Producer LIVE Part XXXI! If you missed the live stream, or if you just want to watch it again (and again), check it out below!

May
FFXIV Elemental Resistance change
As it stands now, it takes a lot of Materia and ffxiv gil just to make a significant difference in the elemental damage you suffer and the effort does not match the reward.

Jul
Final Fantasy XIV Story of Minfilia
Minfilia is a antedecent of the scions of the seven dawn. She acts as a major questgiver in Final fantasy xiv We first met her in the waking sands as we showed clear signs of the gift of echo.

Jun
Final Fantasy XIV - Waste your time farming Poetics with your bard BUT there are other ways
By now you're easily level 52/55, depending how many times you ran the regular 50 dungeons and how much rested exp you started with etc.

Apr
For those that want skill bonuses on gear: How would you do it?
partly because the developers would not have to create dozens of versions of the same piece of gear just for different bonuses, and players would have to choose between getting the ability bonus and using a stat materia instead.