Final Fantasy XIV: Turret Stance Opinion (Bard and Machinist)
So what do you all think about the Turret Stances for Bard and Machinists?
Machinist doesn't benefit as much from their Turret Stance Gauss Barrel due to having weaker Turret Stance skills than Bard. Gauss Round only does 200 potency with a 20 sec cooldown and Ricochet only performs 300 potency on other enemies when grouped together but does only 100 potency on the first enemy it hits.
Not to mention while their 123 combo does have no charge time for their 2 and 3 skill when given the 1 skill buff the RNG for that buff to appear still remains at 50% when there is no ammo loaded. While loaded with ammo the 123 combo in Gauss Barrel does perform decent damage but it only good for a short burst until the ammo runs out.
Sadly I also notice a loss in damage when Machinist has Gauss Round active due to losing their auto-attack. For example, 20% boost from Gauss Round would boost the 1 skill from 400 damage to 480 damage but with auto-attack active the damage is 560 total, 400 (from skill damage) + 160(from auto attack damage), which doesn't cover the exchange of increase skill potency for loss of auto-attack.
This leaves Machinist's Turret stance more suited for Large AoE killing and the normal Auto-attack mode for single target killing.
Bard tend to benefit more from their Turret Stance called The Wanderer's Minuet when it comes to single target use with having high damage potency skills for single targets they can add into their weaving rotation. Empyreal Arrow does 240 potency and only has a 15 sec cooldown, Iron Jaw helps reset the Bard's DoT skill timers for longer effect, and Sidewinder does 350 potency when both Venomous Bite and Wind Bite are on a enemy.
This leads to Bard having a high damage rate weaving rotation with Wanderer's Minuet which makes it more suited for single target use while their Auto attack use seems more useful when handle AoE due to Wild Volley spammability.

Apr
FFXIV Gil Making lvl 60 without bot
More methods of making ffxiv gil were needed during the downtime. At that point, I started think of all the ways one can make make ffxiv gil without the use of a retainer. There is a good chance I may have missed one, so leave a comment below should you have another ffxiv gil making method.

Sep
I will say that that I have paid and played FFXIV since 1.0
I will say that that I have paid and played FFXIV since 1.0, participated in beta and have played 2.0 from early access until today (even purchased HW).

May
My FFXIV Au Ra Twitter Campaign
Anyways thing is that I technically entered the “My FFXIV Au Ra Twitter Campaign” contest on presented on the lodestone front page eight days ago

Sep
Final Fantasy XIV3.4 Patch - FAQ for FFXIV Balmung
We also are trying to get everyone final coil clears before 3.4 patch drops. So if you guys need any of the coils (T1-13) we can schedule a time to do that as well.

Nov
The Long Promised Practice Mode
"The specifications are already planned for the 'practice mode' for raid dungeons. However, the implementation won't be simultaneous with the release of the raid dungeon itself, it will be a little behind. (Yoshida)"

Aug
Square Enix, can we please have some open dialogue on the PVP queue issue?
Simply put, FFXIV has a great PVP system and fun gameplay but it suffers from a major queue issue. I don't believe this queue issue is because FFXIV players don't like PVP. I believe it is because the queue system is flawed