FF14GILHUB Goal is to Better FFXIV Gil Service,Cheaper Final Fantasy XIV Gil!

Final Fantasy XIV: Turret Stance Opinion (Bard and Machinist)

So what do you all think about the Turret Stances for Bard and Machinists?

 

Machinist doesn't benefit as much from their Turret Stance Gauss Barrel due to having weaker Turret Stance skills than Bard. Gauss Round only does 200 potency with a 20 sec cooldown and Ricochet only performs 300 potency on other enemies when grouped together but does only 100 potency on the first enemy it hits.

 

Not to mention while their 123 combo does have no charge time for their 2 and 3 skill when given the 1 skill buff the RNG for that buff to appear still remains at 50% when there is no ammo loaded. While loaded with ammo the 123 combo in Gauss Barrel does perform decent damage but it only good for a short burst until the ammo runs out.

 

Sadly I also notice a loss in damage when Machinist has Gauss Round active due to losing their auto-attack. For example, 20% boost from Gauss Round would boost the 1 skill from 400 damage to 480 damage but with auto-attack active the damage is 560 total, 400 (from skill damage) + 160(from auto attack damage), which doesn't cover the exchange of increase skill potency for loss of auto-attack.

 

This leaves Machinist's Turret stance more suited for Large AoE killing and the normal Auto-attack mode for single target killing.

 

Bard tend to benefit more from their Turret Stance called The Wanderer's Minuet when it comes to single target use with having high damage potency skills for single targets they can add into their weaving rotation. Empyreal Arrow does 240 potency and only has a 15 sec cooldown, Iron Jaw helps reset the Bard's DoT skill timers for longer effect, and Sidewinder does 350 potency when both Venomous Bite and Wind Bite are on a enemy.

 

This leads to Bard having a high damage rate weaving rotation with Wanderer's Minuet which makes it more suited for single target use while their Auto attack use seems more useful when handle AoE due to Wild Volley spammability.

Related News
24
Mar

FFXIV North American Data Center relocation sometime in mid-May of 2017

The current plan is to conduct the relocation sometime in mid-May of 2017. Once a date has been solidified, we will make an official announcement on the Lodestone and via other channels.

27
Apr

Guides for ffxiv tank optimal AOE

In an extended AoE situation (bad groups, enemies with a lot of health), you want to dot everything up first (as many mobs as you want, usually it's 3 for me unless I start dotting new things after the initial IJ reapplication of my first mob's dots, for specific large pulls in bad groups I've gone up to 5 mobs before).

30
Nov

The Long Promised Practice Mode

"The specifications are already planned for the 'practice mode' for raid dungeons. However, the implementation won't be simultaneous with the release of the raid dungeon itself, it will be a little behind. (Yoshida)"

01
Jun

Discuss Open World PVP

When we've talked about pvp, we have thought that an open world pvp would be a great fit here. You could keep the 3 grand companies and have separate bases evenly matched out in locations from each other.

23
Aug

A crit in FFXIV is +50% extra damage as default

From what I understand, a crit in FFXIV is +50% extra damage as default (though players can increase their amount via crit rating), so a boss that auto attacks for 3000 could potentially crit you at any time for 4500

21
Jul

Final Fantasy XIV Story of Minfilia

Minfilia is a antedecent of the scions of the seven dawn. She acts as a major questgiver in Final fantasy xiv We first met her in the waking sands as we showed clear signs of the gift of echo.

Leave A Reply

FF14GILHUB Top News

02
May

Final Fantasy XIV Post Level 60 Paladin Guide

Hey guys, we must say that we are really digging what Square Enix have done with Final Fantasy XIV and we could not be any more excited for Stormblood.

28
Apr

Some Of The Problems We Have With Final Fantasy XIV's PvP!

Hey guys, we are not just here to offering you a safe place to buy Final Fantasy XIV Gil online. We also love to share with you fellow FFXIV players

13
Mar

How to Get ffxiv gil Fast in the Final Fantasy XIV

As we know ffxiv gil is very important in Final Fantasy XIV, you can use them to buy gears, mounts, equipment, armor, weapon, bags etc. Many things need to cost your gil, so you always feel your ffxiv gil not enough. Today, let's summary of how to fast farm ffxiv gil quickly in the Final Fantasy XIV.