FFXIV 3.3 Patch Changes Needed - A player opinion about Mentor Roulette
First, Right now the queue system is fine and at no point should they allow people to queue in a partially formed party. As it stands, there are already a number of people who are registered as a Mentor who are not actually looking to Mentor people. This would allow those people to abuse the system (especially if they get an 8 man raid).
Second, as a Mentor, you should be the one opening the lines of communication if you see a new player message. You should not be relying on the new player to initiate a conversation with you. I'm not quite sure how the Crown icon or the new variants are not obvious, but as I just mentioned, you should still be the one who is initiating contact with the new person, not the other way around.
Third, your Risk vs Reward. True mentors are running DR: Mentor to help people, not because of any reward associated with it. By implementing a bigger reward, you will only attract people who have no business being a mentor in the first place.
Single or 4-Player: Again, this will only invite abuse, especially if you pair it with viable rewards to running DR Mentor. From my experiences, not all EX primals end in failure even if the majority of the group is new or can't handle mechanics. The point of DR:Mentor isn't to carry people through the content, it's to assist them through it. Your suggestion would essentially make it so 4 man groups could carry bad players through to a victory resulting in those players not improving or progressing their skill at all. That would kind of defeat the point.
Making DR Mentor Fun: Again, this is something that is already run. I run it multiple times a day because I find enjoyment in helping people regardless of if we get a clear or not. Not every DR:Mentor has to end in a successful clear. Sure, it's nice when it does, but if by the end of the attempt, even just 1 person has made progress, then I consider it a win. Especially more so if that person happens to be on the same server because then I can assist them further. Also, DR:Mentor isn't designed as a Mentor/Novice relationship, if this was the case, half the stuff you can end up in would not be there. DR:Mentor was designed to assist people who are new to a specific encounter. While it can have an impact on the Mentor/Novice relationship, that is something better left to the Novice Network (which on my server is actually used as intended and I feel a lot of new players are able to improve because of it).

Sep
FFXIV ARR - The Definitive State of Paladins
with the recent live letter, it appears that while changes to PLD skills are planned for 3.1, it's pretty clear the developers aren't fully aware of the issues.

Mar
Final Fantasy XIV Patch 3.56 Preview And Callback Campaign
Patch 3.56 is scheduled to release on Tuesday, March 28, and will usher in the end of the Heavensward main scenario.Are you getting ready for Stormblood and looking forward to old friends joining you on the adventure? With the Callback Campaign, you can invite friends who are taking a break to come back to Eorzea from in the game!

May
FFXIV Guide Have completed it's quest line up to the lv50 quest
As new players come in and try to get ready and prepped for the new FFXIV Heavensward content, I felt it may suit some to know exactly what is (probably) needed in order to play the new content

May
Can I get advice on FINAL FANTASY XIV
I'm not a PvP healer in this game, so feel free to take my advice with a grain of salt... but I have PvP healed in other games, so hopefully some of my advice can help.

Jun
Tanks leaving Final Fantasy XIV Dungeons Trials
Someone loads into a random Final Fantasy XIV Dungeon via DF, and quits in the first minute without doing anything else- loses the ability to queue for that roulette and it shows similar to how it does when it's been completed to indicate the daily reward was received and no more are available until next day.

Jul
Did Yoshida went a bit too far by cloning WoW?
I liked Final Fantasy XIV quiet much because it felt like Final Fantasy XI.. but obviously its not what the mainstream attracts that much. Now we have instances over instances, itemlevel spirals.